First person shooter games is a very popular genre in the video game market such as the Call of Duty series selling over 3.04 million units in its first week and expected to sell even more in its next instalment. Action Games usually involve that the player will kill other people or aliens. Such as in the Halo series which is also hugely successful. In my opinion Arma 2 is one of my favourite FPSs because of it's realism and mechanics and it also has some awesome mods and commands.
There is usually a sequence of levels that the player needs to overcome such as level 1 level 2 and so on. These take place in most modern day first person shooters which is personally dislike because I prefer the fast paced and balance of arena shooters which requires a level of skill and insight to be good at but it does increase the longevity of the game by acquiring a new gun if you kill x amount of people. Old games like Doom, Quake or Unreal has changed the FPS market and it still affects modern games today. Mods is also a vital section in the FPS genre with mods like Counter Strike or Day of Defeat Source being a game changer in the FPS genre.
What is the future of the FPS genre? Games like Team Fortress 2 has introduced a cash shop which people can buy cosmetic "Hats" or weapons for REAL money. This has caused Valve the creators to make the game free to play. Other companies might copy this idea and apply this to their games since Valve has had more players then ever because of this. But in the console market the FPS genre is looking kind of repetitive, with COD games being released yearly and games like HomeFront, Battlefield, Killzone and more. FPSs need a change for the better rather then copying an already done mechanic. Developers need to innovate and introduce new mechanics to get any of my money. The new Dues Ex game looks like a breath of fresh air compared to the games today.
In the next post I'll talk about the RTS genre.